Most people truly dislike estimating projects because it’s hard
work. But why? Brett Harned joins us again on this episode and
shares how he got started in project management and how he
handles one of his most difficult tasks: project estimation. The
conversation covers a lot of ground, including:
Links and resources mentioned in this episode:
Nathan Gilmore: Welcome to the third episode of Time Limit. This
is the podcast focused on making the most of our limited time on our
projects. Today we have myself, Nathan from TeamGantt, and
we've got John from TeamGantt-
John Correlli:
Howdy.
Nathan Gilmore: And we also have our good
friend Brett Harned.
Brett Harned: Hello.
Nathan
Gilmore: Today we want to dig into a little bit about estimating
projects, and we've got a lot of good conversation coming up
around that, but first, we want to talk to you, Brett, a little bit
about your background. Just help everyone get to know you a little
bit and your background and why you've been so passionate about
project management and building community around that.
Brett
Harned: Sure, sounds good.
Nathan Gilmore: Can
you start with just telling us how you got started in project
management?
Brett Harned: Yeah. I think ... I was
probably managing projects all along. My first job out of school was
with a startup where I was doing a lot of things. I was hired as an
editor, turned into a producer, and that meant that I was directing
motion capture video shoots and writing flash movies and writing
HTML pages and writing content. Kind of being a jack of all trades
really early on I think helped me. As I moved through my career, I
worked in an agency for a while where I was kind of the hybrid
account manager/project manager, but my title was Account Director.
I was then recruited by Razorfish as a project manager and I
actually had to have them explain to me what a project manager was
because I was doing all of that work already, but it was far more
intense at Razorfish because they're such a large publicly
traded organization.
From there, I went on to work at Happy Cog, which
is a web design agency in Philadelphia. That's kind of where I
was encouraged more to write about project management and talk about
project management. Interestingly, it was a good time in my career
because I was inspired to get back into writing, which I love doing.
That turned into more opportunities for me. I started speaking at
events and doing a little bit of community building. In Philadelphia
I started what we call DPM Philly, which is a local meetup that has
I think close to 300 members now, which is just crazy when I think
about it.
Nathan Gilmore: Wow.
Brett
Harned: The company I was working for started to take on
events, and I had been to a lot of conferences on design and code
and content strategy, but I never felt like there was a conference
for me specifically. I went to my boss and I said, "I think we
could do this thing." A year later we put on the first Digital
PM Summit for 150 people, which was a sold out crowd at that time.
Now six years on, we're selling like over 300 tickets a year
and moving it around from city to city every year. It's pretty
... It's been pretty amazing for me. I feel really lucky to do
what I'm doing, to talk about a topic that is ... Definitely
needs more discussion. I think we're only part of the way
there. I think that a lot of people when they come to the Digital PM
Summit, they're just amazed that there are other people out
there doing the work that they're doing. I think it's
awesome that you guys have started this podcast. I feel like
there's an audience for it and there's lots of valuable
topics to cover.
Nathan Gilmore: Yeah. Yeah,
absolutely. What was some ... What's the timeframe on some of
this? When did you first start managing projects? When was that?
Brett
Harned: I mean, I guess in my first job I was really managing
projects. I wasn't a project manager. There were timelines,
especially when you're organizing like video shoots, pulling
together all of the details on that and keeping things in check. I
mean, that was back in like 1999. My first formal PM role was
probably around 2003, 2004, but really when I think about it,
I've really been doing all this stuff all along, just on
different levels, you know?
Nathan Gilmore: Yeah.
Brett
Harned: Being an official PM, of course, the role is amped up
to a hundred percent and you're doing a lot more in the realm
of PM, but I really think like that the principles and the
characteristics apply all throughout my experience.
Nathan
Gilmore: Yep, and then when you went to Happy Cog, you actually
at some point earned the title VP of Project Management, correct?
Brett
Harned: Right. Yeah, so I was hired as Happy Cog's second
PM. The PM that they had there, Dave DeRuchie, he's an awesome
guy. He was a little more technical than me. I came from more of a
creative background, so they wanted that balance on the team, and
then he and I worked together to really kind of like transform some
of the practices. Eventually I took over in a director role and
started to hire a team, and then eventually became VP I think within
the last two years of me being there.
Nathan Gilmore:
The Digital PM Summit that you started has been very, very
successful. Not only that, but you guys have also started doing
other events around that. Is that right? Some other meetups and
different kinds of camps and everything for groups of people?
Brett
Harned: Yeah, so the Bureau of Digital is run by Carl Smith
and it really started with the camp events and the camp events are
these kind of retreat-like gatherings where people actually apply to
attend the event. Carl reviews their application and then decides
whether or not they'd be invited. He's really doing a good
job of curating the group that's in the room. If you think
about what the event setup is, it's two and a half to three and
a half days of moderated conversation. Essentially there's kind
of like a UN-style setup. You've got like our own set of
microphones and a system for moderating. We poll the people who are
coming to the event before and asking them what their challenges
have been, what kind of questions they have, and then we build kind
of an agenda around that.
People that are coming to the event are actually
getting the answers that they need and getting the inspiration from
other people at the table through just really kind of like
conversation and then networking, group dinners, things like that.
I'm always amazed at how excited people are when they leave our
events, and I'm sure it's like this for any event
organizer because there are people that just go to events and end up
loving them. It's really cool to see people who feel like
they've gotten real value out of something. That seems to
happen every time.
Nathan Gilmore: Yeah, well,
anytime you can connect people that are in the same similar
situation and they can all compare notes and share ideas-
Brett
Harned: Absolutely.
Nathan Gilmore: And get
excited-
Brett Harned: Especially 'cause
we're focusing on the communities that don't have a really
big community, if that makes sense. It's not just a general UX
thing, like it's very focused. We do it a digital project
management camp, and that's just like a really focused version
of the Digital PM Summit.
Nathan Gilmore: Yeah, and
you do one for owners, right? Like owners of agencies?
Brett
Harned: Yeah, owners, operators, business development.
There's one for design leadership specifically, so kind of
taking that management angle to it. That's kind of a part of
it, yeah.
Nathan Gilmore: Yeah, I think that's
awesome. If anybody is interested in attending one of these, they
should look up Bureau of Digital and check out the PM Summit, all
the camps, and see if there's anything that's of interest
to you 'cause these are really good events. We've attended
a few of the PM Summits and they're awesome. They really are
good, so Brett and Carl have done a great job in building that
community and executing these events. Also, the last five years or
so you've been doing your own business as a Digital PM
Consultant.
Brett Harned: Yeah, so I've been
working with a number of digital agencies, also internal teams
within companies and product companies just to help them with their
product management challenges. It's pretty consistent that
people have challenges with product management because I think
especially in digital, it's still kind of a new role. It's
something that people have been doing all along, but people are
trying to figure out the best processes, the best ways to
communicate. Lots of challenges within just those couple of things
that come up, but yeah, that's what I've been spending my
time on.
Nathan Gilmore: That's awesome. Yeah,
we really wanted to go through that background to give everybody a
sense of who you are and just how connected you are in the
community. You've managed projects for almost 20 years now. You
have built a big community around this and you're just always
talking to project managers. That's really why we wanted to
have Brett on this podcast is to get his opinion on what he's
hearing and what he's talking about these days.
Let's get into today's topic about
estimating projects. First thing we want to talk about is, why is
product estimation so hard?
Brett Harned: Yeah. I
think ... The first thing is, people hear the word
"estimate" and they think right away like,
"duh-duh-duh!" It's gotta be set in stone. It's
something that's like really important and it stresses people
out. I think that's always a problem, but there's lots of
reasons why an estimate should be done and why you should
communicate the fact that it's not always gonna be perfect or
on point. I also think it can be really difficult to accurately
estimate a project.
In a lot of the work that I do with digital
agencies, it's coming up with practices to properly estimate on
the task level. If they're looking at doing a big project like,
"How do we decide how we're gonna tackle this project and
then essentially price it?" Same difference for an internal
team. Like, "We want to do this project", or,
"Somebody up high is saying we have to do this project and we
need to figure out how long it's gonna take so that we tell
higher ups basically how much it's costing the organization and
whether or not it's worth the return." I think those two
things are really stressful because it's like justifying a job
on the in-house side in some cases. It's justifying a cost or
risking the fact that you might not win a project because you have
over or underestimated something.
I think those things lead to more problems
because stress just leads people not to think as clearly as they
should. I think along the lines of technical estimation, it's
just really difficult. Unless you really know exactly what
you're building and you've got consistent staff to do that
and you've got a history, you're not gonna always be right
with your estimates. I'm sure that you guys have found that,
too, in TeamGantt that they'll take on a new feature and it
might not be exactly what you expected in the beginning. Fast
forward a couple of months and you're way beyond where you
thought you'd be.
Nathan Gilmore: It's
funny. We were literally talking about that this morning. John heads
up our Development Team here and we got a feature we're working
on right now. John, if you want to talk about that and just the
difficulties you see with estimating technical projects.
John
Correlli: Yeah, I think for us it's there's a lot of
factors that get involved into coming up with an estimate and then
sort of handling it when things are different. We're doing a
big rewrite right now and one of the big pieces that we're
working on is refactoring just the whole list view portion of
TeamGantt. New everything basically from the ground up. Sometimes
you just ... You run into things where as a PM, sometimes I
don't fully spec things out. Scope can get a little
misinterpreted. You run into some hidden complexities.
One big thing for us that's been a hangup
for a little while has just been drag and drop to reorder your list.
Sort of what seems potentially simple on the surface, there's
just so many different possibilities of where a task or a group can
fall when you reorder it. There's a lot more to it than
what's on the surface. We've tried a few different
approaches that haven't really worked out, so we did what I
think was a great move is the past three days we met up ... Three of
us, sort of the three that have been working on list view and just
got together in person and really hashed everything out. We came up
with an approach I feel is gonna be the best of everything. We sort
of experimented with some built-in libraries, but none of them
really worked the way needed to, so we're kind of resetting the
clock a little bit here and doing it ourselves.
Nathan
Gilmore: Yes, so that's a good example of something that we
thought would take a certain amount of time, but ended up taking a
good bit more just because of the hidden complexities. That's I
think always happening with technical projects. I think everybody
knows that. Just very, very hard to estimate.
What are some of the common mistakes you guys see
with estimating projects?
Brett Harned: A common
mistake that I see is that people just jump right into it an
estimate without asking questions. You can't just estimate
something on face value. You have to ask a lot of questions about
goals and intentions and what the intended outcomes are gonna be. If
you're working with stakeholders, you have to ask about their
involvement in the project, their availability for the project,
because those kinds of things can really affect your scope, but also
your timeline. I think definitely jumping in and being thorough
about what this thing is that you're actually estimating is a
conversation you should have first.
Beyond that, sometimes it's overthinking.
It's trying to apply a specific process or deliver goals to
something that you're just not sure you'll actually take
on. You can end up with an estimate that might not feel right. I
know in my kind of agency life that happened all the time. We would
ask all the question. We still would have like a general sense of
what the project would be. We'd jump into creating an estimate
and say, "All right, we're gonna do all of these things.
Here's our estimate and related costs." Then we'd get
into the project, do a little bit of discovery to get to know
stakeholders and get to know what the project really is, and then
completely change our scope, but try to keep it within the
boundaries of what we estimated. We were just like shuffling numbers
around. That's where things get tricky and go off track really
easily.
Nathan Gilmore: Oh yeah, absolutely.
John
Correlli: Yeah, I would say on top of that is saying ... I say
a lot is it's an estimate, not an exact. Sometimes people just
... You really want to try to find that perfect estimation and at
the end of the day, it's just an estimate. You're not
trying to be perfect, so don't ... Like Brett says, don't
overthink it, but also don't take it at face value, either.
Sort of do your due diligence, but understand you're just
making an estimate and that it's not an exact.
Brett
Harned: I think you're right. I think you don't have
to be exact, but I do think another mistake people make in
estimating is that they don't try to get a little more
granular. I think that a good practice is sitting down and thinking
at a task level or like a group of tasks level. Even if you think
about building a plan on TeamGantt, if you're building out a
group of tasks and there are subsequent tasks underneath, each of
those tasks has some kind of estimate associated with them, right? I
like to think of estimates in that way.
If I'm thinking about for instance building
out a set of wire frames, I'll come up with all of the steps
that I know will need to go into building those wire frames up to
completing and getting an approval on them and assign time estimates
to each of those, and then I feel a little more confident that maybe
it's not gonna be exact, but at least we've done the
thinking that gets us to the process. I've got those time
estimates for each step that then kind of translate into a timeline
in some way. To me that's really helpful.
I also think a mistake people make is like not
learning from the projects that they've done in the past. If
those estimates weren't exact, you have some kind of way of
saying like, "Okay, so this is how much time it does take for
the next time around." Do you guys do anything like that? Like
using retrospectives or time tracking or anything like that to kind
of gut check your previous estimate?
Nathan Gilmore:
Yeah. Yeah, we have a ... We actually had a feature in TeamGantt.
It's called Baselines, and this is something a lot of people
don't know about, but when they find out about it they get
really excited. Basically when you start your project, you do your
initial plan and you can mark a baseline, and a baseline puts like a
little thin gray bar for each task. It kind of takes a little
snapshot of your project, so then two months later, you can compare
where you're at versus your baseline or at the end of your
project to your baseline and you can see what happened and then you
can learn from that. That is super valuable. Learning from your
previous projects and your previous experience, you can then make
better estimates going forward. Absolutely.
John
Correlli: Yeah, and I think to connect the two dots there with
the baselines and with retrospectives ... Our dev team here, we do
sprint retrospectives every two weeks. Sort of the day before a
sprint ends, we've got our schedules in TeamGantt as well that
we work off of. I'll take a snapshot of the project for the
baselines at each retrospective so we're able to see sort of
how the project is growing. What things are we faster on than we
initially thought and what things take longer than we initially
thought and able to accumulate all of this data to make ourselves
... Make our estimates more accurate.
Brett Harned:
That's awesome. I think that's absolutely the way to do
it. If for nothing else, like just knowing that you can learn from
some of that old data and apply it to a future project if something
similar comes up. I think that that's really valuable.
Nathan
Gilmore: What do you guys do when a client or boss thinks it
should be done faster? You've got your estimate, but someone
else thinks it should be done faster. How do you balance that?
Brett
Harned: When someone is asking for something to be done
faster, it's usually because they don't actually
understand what you're doing. I've come up with this a
lot, both internally with stakeholders who just feel like they need
something done. They're not seeing enough progress, or with
clients who just say they need something quickly because
they're setting the deadline and they're paying for the
work. Usually, like I said, they don't understand the work, so
the first thing that you have to do is sit down and educate them
about what the estimate is. If you've got that kind of broken
down, line-by-line estimate, it's really easy to sit down and
say, "Okay, so you want to have your wire frames done quicker.
This is how we estimated it. This is the time that it takes, and
this is how that translates into into a timeline."
When you're looking into a timeline aspect,
you're also taking into consideration other work that people
have going on, other deadlines that are in the way when you're
working with a small team. You're able to kind of lay things
out in a way that makes a little more sense to them. How I would
usually end that conversation, or at least try to advance that
conversation to my ... Like sticking to that estimate or timeline is
to say, "We can talk about doing this faster, but I think
we'll have to remove some time. We'll have to remove some
steps from this. I worry about the quality of that, but we can do it
if you feel like that's really necessary."
Usually when you educate someone and put them on
the spot like that, or you even say, "We might have to add some
budget or scope to the project", they'll usually drop it
and let you move on. Unless it's like a deadline where
something is ... Like your project is dependent on something else.
I've worked on website redesign projects where it's tied
to like a media campaign or a live event or something where you just
cannot move it. At that point, the conversation turns into,
"The timing is this and we can't change it", and we
have to be really rigid about deadlines.
I think it really comes down to having a
conversations about it. You can never say, "No, not gonna do
it." Obviously and especially if it's a boss or a client,
but you can say, "No, but, and this is why." If that makes
sense.
Nathan Gilmore: Yeah, yeah. Absolutely. Now,
what about the scenario where you're in the project, it's
going along and you're coming up towards the end and things
don't look like they're gonna finish on time? You're
gonna have that conflict where you want to protect your team because
you know your team's doing the best they can, but they run into
issues, but yet the client or the boss is saying it's gotta be
done by this certain deadline. How do you handle that balance?
Brett
Harned: Yeah, that's really a tough one. That's
where it's kind of like the project manager's job to be
looking forward on the project or ahead on the project to make sure
that those issues aren't coming up. Doing a weekly assessment
on where you are with your percent complete, hopefully putting that
into a status report and being open and clear about where things
stand on the project. Again, like educating along the way so that
those stakeholders or bosses understand just how much time it takes
or what problems people are running into because that can also be an
issue, too.
I think the inevitable will happen. If people can
just not figure it to work out, and I've been on projects like
this where developers are just having problems with a new technology
or working on like a really old technology that they have to catch
up where things just take longer because they have got to get caught
and learn and do what they can to make something work. Yeah, you
just have to keep open communication flowing about that and hope for
the best, but also prepare them for the worst.
Nathan
Gilmore: Yeah, that makes sense.
Brett Harned:
I think sometimes it comes down to the fact that you'll just
missestimate something and you just have to deal with that. John, I
wonder as a developer and someone who manages a lot of developers,
how do you handle that situation?
John Correlli: I
think a good chunk of it comes down to owning your own estimate. We
do team-based estimating, so you've got the protection of your
peers who can sort of watch for your blind spots and things you
might miss. At the end of the day, I think a lot of it comes down to
owning your estimate, because if you're falling behind you sort
of know it's your fault and you're gonna hold yourself
more responsible to a deadline that you put on yourself or an
estimate you put on yourself than you will if it's what someone
else gave you.
Brett Harned: Yeah, I totally agree.
One of the things that I love doing is using an estimate almost as a
constraint, especially with designers. Nathan, this might be
something you can talk about, but I've been in situations where
I've got a budget that feels like it's less than we need
on a project for design. I've been in situations where
I'll think ... Pass by a designer's desk and it just feels
like they're sitting there looking at their screen looking at
something thinking. Which is totally a part of the job and it's
not something I'm judging, but I'm also thinking, "Oh
man, that's like time's ticking away and it's not
getting done."
I've had the situation where I've sat
down with someone and talked about constraints and how maybe for our
first presentation something doesn't need to be absolutely
perfect. I don't know if you've been in that situation or
if you guys agree, but it's definitely a reality on a
project.
Nathan Gilmore: Man, I love the idea of
constraints. I think in a way constraints can help creativity and
it's just like Parkinson's law, which we've talked
about before. If you don't have any kind of constraint, like
the work will just keep going. That's the way it definitely is
with design. If I've got two weeks to work on design, I'll
use a little over two weeks probably to work on that design, but I
know if I only have four hours, I'll do it in four hours. It
might be not as good, but sometimes I think we can surprise
ourselves what we can do with a limited amount of time and then you
get something out the door. There's always chances to iterate
and improve, especially on designs and software. I mean, it's
software, right? It's not hardware. We can always iterate and
improve, so absolutely.
Brett Harned: Yeah, and
it's like in that case it's like an estimate is a budget
and you're setting a budget for yourself on how long you can
take to do something.
Nathan Gilmore: Exactly. Do you
guys have any other last tips? I feel like we've covered a lot
on estimating here, but anything else that you guys want to add to
this?
John Correlli: I think constraints really are
gonna allow you to be more creative. You're gonna know your
boundaries. You're gonna know your limitations. It's gonna
force you to be more focused.
Nathan Gilmore: Yeah,
absolutely. I think it's just kind of like we talked about
before with having a financial budget, right? Even at home, if you
have this financial budget, if you know you can only spend this much
money on food this week or this much money on whatever it is, it
forces you to be creative and it forces you to maybe think about it
a little bit more. You can end up coming up with some pretty cool
things.
All right, so we want to end today with a
question that's kind of related to this, and this is something
I wanted to ask John specifically, and Brett, we're gonna be
asking you, too. This is about powering through a day. One reason I
want to ask John this is because with working with him now for
probably over 10 years very closely, I've always seen how he
can power through a day. He can get so much done in one day and be
incredibly productive that I think it would be interesting to hear
how he approaches that.
John, can you talk a little bit about your tip
for just personal productivity to get through a day?
John
Correlli: I think a lot of it for me really comes down to like
five key points. You need to know what you're working on. You
need to know why you're working on it. Kind of connecting those
two, what I like to do at the end of every day, I like to look
forward and see what I've got coming up tomorrow, and then sort
of that brings me into the third piece, that's prioritizing the
day. I like to create a checklist for myself. Sometimes it's
just the checklist is just in my head, but it's basically
I'll take what I have to work on and I'll prioritize what
needs to be worked on.
I'll prioritize them sort of for ... To
answer the why question, where we know what we're working on
sometimes, but sometimes we don't always know why. When we do
understand why, we do understand the priority and we do understand
the importance of it. Sort of connecting all three of those,
I'll know what I'm working on, I'll know why I'm
working on them, and then I'll have sort of like a run sheet
almost of my day of things that I need to get done.
The next piece from that sort of continuing is
I'll set goals. I'll say like, "Hey, I want to get to
this point before I go to lunch", or, "Hey, I want to get
to this point before I skim through my email", or something
like that. Set yourself attainable goals throughout out the day so
that you can feel accomplishment. You sort are checking things off
the list and you know you can sort of feel that you're making
that progress.
The last piece which is potentially just as
important as all the other ones, is limiting your distractions.
Whether it's muting Slack, whether it's quitting your
email so that you're not getting alerts every time an email
comes in, or putting your phone on silent. Just limit your
distractions. They're gonna lead to context switching, which
isn't gonna allow you to get back into what you were working on
with the same sort of momentum that you were carrying before.
Nathan
Gilmore: Yeah, I think that's ... You made a lot of great
points there, especially the context switching. That's
something we've always really focused on here at TeamGantt is
trying to limit those distractions. One reason that we all work
remotely is so that we can have that focus time without people
interrupting us and without the questions and the walk-by-the-desk
interruptions. It's made a huge difference and one reason
we've been able to do so much with a small team.
Brett, what are your thoughts?
Brett
Harned: I totally agree with you on the context switching
thing. It can really drag you down and make you less productive.
I'm also big on limiting distractions. I actually just for the
first time in like six months re-downloaded the Twitter app to my
desktop because I felt like Twitter combined with Slack and things
that are going on in Slack were just sucking all of my attention out
away from the work that I needed to focus on. We'll see how I
do with Twitter now. I actually don't even have it opened.
I've gotten used to not really using it, but realized like I
kind of disappeared for a while, so I need to get back into it a
little bit.
I think for me like in terms of productivity, I
kind of live and die by to-do lists, so right now I use an app
called Wunderlist that is also can be used as like a shared to-do
list. If I'm working with somebody directly, I'll share
that with them and we can have like kind of updates on that
progress. I make ... I switch back and forth. I'm one of those
people that tries new apps and then abandons and then ends back into
a notebook.
Everyday, the first 10 to 15 minutes of my day is
sitting down and organizing my thoughts and what I'm gonna do
so that then I can start crossing things off or checking things off
on my list and feel good about making that progress. If I don't
do that, and I've had days where I just jumped right into work,
I don't feel as organized and I don't end up feeling as
productive at the end of the day 'cause I'm not tracking
what I get done. For me, that's like a really big part of my
day and how I'm prioritizing my work. The same thing as like
setting goals. I love John's idea of setting a goal to get
something done and then your reward at the end is like a little
break or a coffee or whatever it might be. I might start trying that
one.
Okay, so if we were to summarize our conversation
and tips on estimating, I think it would be, one, you've got to
recognize the fact that an estimate's always gonna be an
estimate, right? It's not always gonna be set in stone. Second,
when you approach an estimate, you've gotta ask the right
questions and take an approach that's gonna get you to a place
where you're as accurate as possible. I think also we talked
about breaking things down on a level that makes sense. Also, we
talked about learning, using project data and information and
conversation you've had on previous projects to help you
estimate further projects.
Nathan Gilmore: Well,
good. Well, that concludes the episode today. That covers everything
that we wanted to talk about. We hope everyone is enjoying this, and
this is our third episode, so please let us know what you think.
Please feel free to shoot us an email at timelimit@teamgantt.com. We
really do want to hear your feedback. We want to hear what you think
about the direction this should go. This is only the third episode,
so I'm sure we will be shifting direction as we go. We really
want to hear your feedback 'cause this is for the community
here so please let us know. Thank you everyone for listening.